I'd like that flair to be retained longer before the industrial revolution takes over. The small western town vibe is also gone very quickly with the number of worker housings required. If not, however, there are some redundancies here that could stand to be eliminated for a streamlined ressource managment chain. This might be just be a function of the demo wanting to show off as much as possible and the increasing complexity of the various production facilities is more spread out. There are A LOT crammed into a short time playing. And brighter lighting or colors would make the quarters more readable at a glance.īiggest question mark for me is the number of buildings. In the mine I'd like to zoom out further to get a clearer overview of the layout. As part of its SteamWorld Telegraph Special Broadcast on January 23rd, Thunderful revealed a brand new entry to the SteamWorld franchise: SteamWorld Build, a city builder. This news comes in the form of a new trailer that was shared on the Steamworld Games YouTube channel. Luckily you're allowed to freely reposition buildings at no cost. Set in the same universe as their iconic Steamworld series, Steamworld Build will be releasing in 2023 on Nintendo Switch and other gaming platforms. In the city section, it's a bit inelegant placing buildings, with tooltips getting in way. Maybe taking right after Dungeon Keeper, or maybe closer to XCOM base defenses that interrupt the usual flow every now and then. Some promising implications about events underground which makes me hopeful this will have a light tactical component. El universo SteamWorld se va a expandir con el nuevo videojuego SteamWorld Build, que llegará a Nintendo Switch en una fecha por determinar de 2023 y que apuesta por un género completamente diferente, o por varios géneros diferentes: la gestión de recursos y de ciudades y la exploración de mazmorras.
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